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Acts Of Random Violence / La Policiaca / Cesar Chavez & Pavel Acevedo

February 29, 2012 1 comment

From the Blood-Orange Infoshop (Riverside, CA)

Acts of Random Violence / La Policiaca
Dual Show
Cesar Chavez / Pavel Acevedo
Thursday 1st , 2012 6 p.m. / 9 p.m.(Riverside Art Walk)

Acts of Random Violence / La Polciaca

To paraphrase Teresa Margolles, What else should we talking about Mexicans? A media coverage of crime (Yellow Journalism) has laid bare uncensored, unembellished raw images of daily life in Mexico that overflows with violence.

What else can Pável Acevedo and Cesar Chávez be talking about? Both are witness to the near civil war that swept through Oaxaca in 2006 and to increased violence along the border between the United States and Mexico.

Text. Alejandro Cristobal

Transt. Evangelina Mirande

La Policiaca / Acts of Random Violence

Parafraseando a Teresa Margolles, ¿De qué otra cosa podemos hablar? La nota roja mexicana se ha convertido en un exponente de las imágenes, sin censura, sin matices, sin medias tintas de una realidad cotidiana en México. La violencia se desborda.

¿De qué otra cosa pueden hablar Pável Acevedo y Cesar Chávez? Ambos son testigos de la casi guerra civil que azotó a Oaxaca en 2006 y de la creciente violencia en la zona fronteriza entre Estados Unidos y México.

Creator Wave Vol 34: Strangeloop Presents “Noisescapes”

Strangeloop. Photo by Theo Jemison

Let’s be blunt, shall we…

There’s no touching this.

The Brainfeeder label is an epicenter of perpetual innovation. The artists at Brainfeeder are nothing less than bulletproof; the standard for Electronica’s nouvelle vague. If the Brainfeeder label is the immaculate conception of melodious guru, Flying Lotus, the artists at Brainfeeder are its heart and soul. I’ve always considered the sound of Brainfeeder to be that of perpetual bliss; what I can only articulate as the soundtrack for a coming rapture. Each release is more impeccable than the last. Forgive me for my shameless honesty, but every encounter I’ve had with Brainfeeder beg the questions… How the f–k? What the f–k? Can this be topped?

Brainfeeder provokes the blood to boil, the bones to rattle, the heart to violently pound, and the mind to liberate itself. If there’s any way this house can take us to the next level with their genius… Take me, I’m all yours.

Well my friends, they have.

For this very special segment of our online gallery, Sound Colour Vibration is so very honored to give you an exclusive look at the ferociously ingenious and violently profound new project straight to you from the indestructible David Wexler (aka Strangeloop): Creator Wave Vol 34: Strangeloop Presents “Noisescapes”.

Prolific LA-based visual artist and Brainfeeder wizard, Strangeloop, has created some of the most intense and thought-provoking visual works for artists such as: Flying Lotus, The Gaslamp Killer, Austin Peralta, and Mono/Poly (just to name a few). His work is hyperactive with originality and projects a mirage of inherent beauty.

Lucky for us, Strangeloop was so gracious to give the Sound Colour Vibration family and our beloved readers a first look into his new creative design, ‘Noisescapes’.

After releasing art pieces- keep in mind the list of his work is ridiculously extensive- including visuals for Flying Lotus at Coachella 2010, audio-visual/ visual set at 2010 Strange Utopia Tour, and an an audio-visual performance of ’2010′ at Ann Arbour Film Festival, Stangeloop comes out swinging with this new creative initiative. If you’re unfamiliar with the extensive artistry of Strangeloop, all I can say is that this phenomena bleeds a phantasm of allure. His audio-visual projects take your hand and guide you through the visual embodiment of Brainfeeder’s imagination; the closest we can get to the inside of this archetype of artistic purity.

Eloquence being said…

In addition to ‘Noisescapes’, Sound Colour Vibration would like to present to you a sneak peek into Strangeloop’s new Kickstarter project, ‘Anamnesia’. This is more than just a project. This is more than just an audio/visual artistic collaboration. ‘Anamnesia’ is the sci-fi melting of savage creative soul from the minds of Strangeloop, Mono/Poly (creative control over sound-design and musical score), Micah Nelson, Leigh J. McCloskey, Brandon Tay, Gavin Gamboa, and Dan Miller.

We here at Sound Colour Vibration bleed ourselves for the sake of art, and do everything in our power to help artists and artistic endeavors come to fruition. Now is your chance…

With the help of you, our viewers, please make a donation and help Anamnesia‘ come into being. This project, initiated by Strangeloop and the Brainfeeder family, is one of the most innovative and organic archetypes of artistic expression.

strangelooptv.com

Anamnesia Kickstarter Donation Page

Creator Wave Vol 34: Strangeloop Presents ‘Noisescapes’

As a bonus to this article, we wanted to include one of the latest projects Strangeloop completed for the Container Series. From Stangeloop:

The 2nd installment of the Container series // visuals by Strangeloop // sound design by Miguel Baptista Benedict // additional sound design by Strangeloop // produced by Teaching Machine in association with the Institute for Cinema Studies

Color in Motion Vol 135: ‘Sin Mascara’ by Rick Rodriguez

Art and design by Rick Rodriguez

From Rick Rodriguez: This particular project was one of my biggest and most personal art installations I have ever undertaken. Gathering found objects on the beach of Ensenada, Baja California Mexico, it took me two days to complete and only a few minutes to destroy. Watch and enjoy! Gracias Joe Surf Zepeda, Rosa Ruiz Ramirez, John Campor, Lidia Zepeda, Bryan Gerardo, Noe Ortiz, Sergio Flores and Roberto Shavez.

Color in Motion Vol 135
‘Sin Mascara’ by Rick Rodriguez
Videography by Sergio Flores and Rick Rodriguez
Fall 2011

Dustin Spagnola presents his latest Street Art

Dustin Spagnola

Color in Motion Vol 134
Dustin Spagnola
“Bush with Obama Mask”
November 2011

dustinspagnola.com

Album Art Work Vol. 12: Afro Art Beat from the great Lemi Ghariokwu

Afro Art Beat from the great Lemi Ghariokwu
Album Art Work Volume 12

From Vimeo user Damien Priest:

“Wow! Goddammit!”…

The two words Fela Anikulapo Kuti said when he first saw Lemi Ghariokwu’s work.

Most renowned for the album covers and sleeves designs he made for the Afrobeat legend Fela Kuti, the Nigerian artist and illustrator Lemi Ghariokwu talks about the beginning of his carreer, his meeting with Fela, and his recent works.

Find more about Lemi Ghariokwu’s work here : myspace.com/​ghariokwulemi

Interview filmed at Art Arc Gallery, London

artarc-collective.com

Creator Wave Vol 33: Daniel Thing Stiner

Photo from DanielThingStiner.com

Creator Wave has served as Sound Colour Vibration’s online art gallery since the inception of the organization in January of 2010. Starting with an exclusive pre-drawing sketch of a released painting titled Jetty from surrealist painter Jeff Jordan, our online art gallery has never stuck to one setting or idea towards creating art. This week at SCV we are celebrating the mark of 250,000 views in total on the site with the inclusion of very special and personal articles that will define the next phase of SCV.

With Creator Wave being such a strong influence on the small legacy surrounding SCV, there was no way we could leave our online art gallery behind for what is to come in the next year. Enjoy our latest offering in our online art gallery series Creator Wave. Full length interview with this Creator Wave is included below the artwork.

Daniel Stiner has been drawing, writing and rapping since he was a young kid. With a vast and long love for comics, the intention of creating them in formal terms was never a thought until much later in his life. According to Daniel, the closest he came as a young child fascinated with the sequential art world was when he would draw huge spreads on over-sized paper with all kinds of tanks, jets, surfing lizards, etc. In first or second grade, his parents got called in for a meeting with his teacher because the teacher was freaked out from the abstract ideas coming forth from his tools of creation. This creation: a drawing of a parrot sitting on a toilet on the moon. The creative and weird state that has manifested the world we see as Daniel Thing Stiner doesn’t stop there. He used to make flying multi-headed dragons with missile launchers on them out of legos, and then meticulously recreate them in fleshed-out versions on paper. Pretty damn epic for a little kid, right?

Summing up who are you and why you do what you do is pivotal in defining your presence within the extreme rate of new and powerful talent that encompasses all the arts. Here is what Daniel had to sa. “One day I was sitting at work and an idea for a comic beamed into my brain. It was like a latent mutant power got switched on because I haven’t stopped thinking in the language of comics since. Escape from Cubicleland! is that first comic idea, revived from a nearly 10-year dormancy, re-drafted, and revised. I live in LA with my wife, 2 daughters, 2 step-kids, and a grip of jazz records.

WORD.

Below is the first 6 pages of the online comic Escape from Cubicleland! along with an exclusive interview with the creator of this comic, Daniel Thing Stiner.

Creator Wave Volume 33
Daniel Thing Stiner
Escape from Cubicleland
Fall 2011

Escape from Cubicleland! Page 1

Escape from Cubicleland! Page 2

Escape from Cubicleland! Page 3

Escape from Cubicleland! Page 4

Escape from Cubicleland! Page 5

Escape from Cubicleland! Page 6

DanielThingStiner.com

Daniel Thing Stiner Interview
Conducted by Erik Otis

I wanted to dive directly into your latest creation, Escape from Cubicleland! How many titles did you choose from before you finalized the one you choose?

In its first incarnation, I had the name of my actual job in the title. I eventually thought better of endangering my employment and/or creating some sort of legal problems, and scrapped that idea. For a while it was going to be “Insert Name Here” vs. Cubicleland, where the name was going to be any one of a number of different monikers I’ve created for myself over the years. I cycled through a few versions of that, and finally settled on Escape From Cubicleland! because I thought it had a nice ring to it, and didn’t obligate me to officially tie my identity to the character in the comic – at least not by label.

Did you have a lot of story boards for the conceptual aspect of pre-planning on Escape from Cubicleland! or did those grow in another way?

The heavy lifting of pre-planning was done in writing. I have a complete printed plot/script that’s scribbled over from front to back, and further annotated with post-its and mad random scraps of paper all over the place. Ironically, I rarely look at that thing anymore… haha. The story lives in my head and I just draw from what I remember and kinda improvise the flow of the plot page by page, or in blocks of pages, whatever the next sequence needs, including dialogue. Every once in a while I’ll look back to it for reference and trip out at how different what’s being made is from what was originally planned.

As to the pages themselves, I usually pre-empt each one by doing a small thumbnail with the general composition I think I want and go from there. Sometimes I skip that step entirely. Some pages are much more spontaneous than others. I can say that not a single page has ever gone exactly according to plan. Without a doubt, something in the composition always changes from what I thought it was going to be, yet it still starts and finishes where I need it to.

I really enjoy the use of colors in your comics. How do you go about making your color choices?

Thanks! Originally, the plan was for this to be a short photocopied mini-comic. I bought a million shades of gray Prismacolor markers because I was going to shade it by hand it in grayscale. When I decided to publish online instead of as a mini-comic, color became an option but I wasn’t sure that it was the route I wanted to go. My lady was making a strong case for me to color it… But I wasn’t sold, because I consider colors to be one of my biggest weaknesses in art. Luckily, that’s where the computer came in handy – with Photoshop, I can keep changing the colors around until I get something close to what I want. When I was coloring the first few pages I had this really unimaginative color scheme going on and I was not feelin’ it. I gave up and just started choosing colors at random to screw around. I ended up with a bunch of bright flashy colors that I would normally never have thought to use, and it looked pretty tight. A little light bulb flashed above my head and I though “Aha!” …Then my girl is all “See, I TOLD you!” Haha. I’ve been happy with the results. Every once in a while I’ll change a page over to grayscale in Photoshop and still imagine the comic in that format looks pretty cool that way too.

What method do you use in creating your art, by hand? All digital?

“Pencil first, then pen – that’s my shit” Haha. I said that to a buddy once after I screwed up trying to freestyle a whole page in pen. I draw everything in pencil and then meticulously trace over it in varying sizes of Micron pens. I’m way more anal with this stuff then I want to be. I tend to me a perfectionist, which can really get in the way of a good comics page. My linework has been described to me several times as “clean”. I had really set-out to stray away from that with this project – I wanted to get more spontaneous and funky with the linework. I think you can see that a little in the first couple pages, but I eventually slinked back into meticulo-mode and now I’m back to sweating bullets with silly things like making sure curves look ‘just right’. I’ve decided to just live with the habit until the end of the project, just so things stay somewhat stylistically consistent. Anyways, to answer your question: first pencil, then pen, then I scan in the page and do the coloring with Photoshop. Each step in the process has its own flavor and brings me different joys.

Do you see many of your works for Escape from Cubiceland! as a conceptual piece that is done before you create it or does the finality reveal itself as you dive into a general idea or basic blue print you have devised?

Well, as I mentioned, I usually have a general idea of what I think the page is going to look like, and that always ends up changing to some degree. From the start, I intentionally kept the linework very simple, because I wanted to be able to finish the book quicker. When I was finally faced with actually putting the pages up online, I began to sweat the lack of rendering in the linework because there were these huge blank spaces or huge blocks of color staring at me and I felt they were inadequate, particularly because of the large size I ended up displaying the pages at. Because of that, I started experimenting more and more with adding elements with different layers of color via Photoshop. Thankfully a friend had given me a tablet right at the time I started working on this – which made all this possible. Any design elements you see that aren’t enclosed or defined by a black outline were improvised on the computer. I had up to about page 30 or so already penciled before I even started coloring or posting online. Now with some of the newer pages I catch myself leaving space for things I want to try with just the tablet and Photoshop.

What are some of the biggest aspects of sequential art that made you want to create in that medium?

I’ve always liked drawing. I’ve loved comics forever. I’ve always had a creative drive, so it just was a natural step for me to try my hand at this thing I loved so much and see what comes of it. Within the framework of the form, which in itself is flexible, the only limit is my imagination. Comics doesn’t require special equipment – just a pen and a piece of paper. It enables me as an artist to live out fantasies or create new ones. It both draws from and adds to my imagination. Also, I’ve always loved to read and my mind is naturally very able to fully immerse itself in reading, whether it’s a regular book, or comics…I just kinda beam in, and I’m there.

I love completing a figure, or a page, or an idea and being pleased with the results. It’s a very rewarding feeling. I look forward to having that feeling with the completed Escape From Cubicleland! under my belt.

Who do you consider your teachers in the sequential art world?

The first time I cracked open “40 days dans le desert B” by Moebius, it really changed the way I thought about drawing as a form of expression. Those drawings reached deep, deep down into my subconscious memory. It was like the first time you tried LSD or Salvia, y’know? Like that feeling that you’ve been to this place before, even though you never consciously remember being there? Like you’ve forgotten it, but it’s in there somewhere? Those pictures draw from something pre-primal or neo-primal that we all have probably encoded into our DNA. Moebius liberated my mind in that way, and I learned from his work that comics could express from those mysterious regions. It’s not really something that pertains to the style or story of Escape From Cubicleland!, at least not overtly, but it’s something I strive to reach for in some of my other work. We all have those dream worlds within. To be able to express them in any medium is amazing. Hayao Miyazaki’s films are another prime example of something that hit me in that same way…

Some of the artists who were influencing my ideas about art when I was conceptualizing my chosen path for Escape were: Corey Lewis, Andrew Huerta, Matt Wiegle, Scott C., and Bill Watterson. Mostly I was admiring their different dynamic approaches to figures and action. I think their collective influence got me to loosen up a bit on my figures, exaggerate proportions more, and guided me towards the kinda subway graffiti type style I’ve adopted for the main character and some of the other elements.

I have so many amazing artists’ work on my bookshelf or in my bookmarks. I’m not always sure how the inspiration they give me translates into my work, but some of those I’ve read the most are Moebius, Jim Woodring, Los Bros. Hernandez, and Dave Sim. Also my buddy Antonio Martinez has been a big influence on me art-wise.

I know you have been creating music well for over 15 years along with your art, when did you choose to make sequential art your most active vehicle of expression?

Kids + Apartment = Comics! Music and comics have always been a parallel passion for me. One is much easier to get away with at night after the kids have gone to bed without upsetting your upstairs neighbor than the other. Plus, with the amount of passion I put into what I’m doing, I can’t handle approaching both music and comics simultaneously. I’ve tried it for many years, and since each requires so much attention, one or the other always ends up relegated to the background. Rather than continue to subject myself to that painful balancing act, I decided to put my all into one… and I chose comics!

I feel my music is informed by my comics and vice versa. As a matter of fact, I think what originally got me thinking about actually making comics was the idea of transcribing the events of my first tape, Folding Spacetime to the Moon, into comic-book form. That never materialized, but I’ve always pictured the worlds I create in music happening in sequence on the pages of a comic. Likewise, I can picture the worlds I create in comics taking shape in musical form.

If I could duplicate myself, I’d definitely put one of my doppelgangers to work full-time making music. Right now, I look at music as something I’ll be able to return to in some mythical future where I retire or get rich or something.

I pull out the didge or bass clarinet every once in a while and mess around, or play hand drums with my daughters. I still rap in the car.

How much of the characters in Escape from Cubicleland! reflect your own personal experiences?

That’s a funny question because the original version of the story was going to have most of the characters intentionally based on people I work with, and it even poked at them from the perspective of this self-invented idea in my head that they wouldn’t understand the type of person I am if they really knew the full extent of my interests and beliefs. I took a break from the story for a long time, and when I got back to it, that just didn’t seem like the right way to go about it. Those are my thoughts, not theirs, and I changed the story to reflect that. The ‘supporting cast’ of the story now are there mostly for humor. I think my real world Cubicleland would be a lot more tolerable if my co-workers were unicorns and vampires and robots, etc. Not that there’s anything wrong with my co-workers at all, most of them probably have their own fantasy Escape plans too.

Conversely, I have observed an interesting phenomenon in that my personal experience seems to be reflecting events I create in the comic, after the fact. Shortly after I drew that the first few pages, with the monster J-O-B building, and the elevator scene and stuff…I ended up moving to a different area and was transferred to another office within the same company.Keep in mind I had never been to this office before. Not only did the new building have an elevator, which the smaller building I had just come from certainly didn’t – but it was also laid out in an odd parallel of the fictional building I had created. It was a five story tower, with a centered, cyclopean illuminati logo peering down at me, and the first floor parking garage I drove into every day was oddly similar to the gaping maw of the monster that swallows me whole in the first pages of the comic. Then the manager of that office ended up looking oddly like the vampire guy I had drawn…This is all especially cool considering that in the comic, my character decides to create a story to manifest change in his reality. I’m convinced that it’s working. My goal is to really use this thing as a law-of-attraction mechanism to transition me out of this cubicle-body lifestyle.

The craziest synchronicity, which I intuitively knew ahead of time was going to happen, was when I was at my desk on lunchbreak, working on the page in the comic where random work heads invade my cubicle, catch me drawing, and ask me about it. Well, one of my real life co-workers walked up while I was drawing that page, saw me, asked me about it, and our conversation played out nearly identical to the dialogue I had already written for the page. It was some real Paul Atreides shit.

I know that you are very busy with your family and a day job to support your family, how do you find time to create your art?

Time, time, time. My greatest enemy. I come home from a day at work and split the remainder of the afternoon between chores and errands, playing with my kids, and talking about current events with my girl (which usually includes a lot of griping about work). The ideal situation for getting some work done is to spend the night drawing once the kids are in bed. Sometimes though, work has me too exhausted and I crash out. Or I might feel like spending some time with my lady watching Larry David reruns or something…I manage to make the comic happen one way or another. Sometimes it can be a burden on the fam though, because I forever feel obligated to that Monday deadline for each new page to come out, and sometimes that spills into the weekend when we could be doing other stuff. My obsession with creating is dangerous because I can easily get sucked into my own little comics world and selfishly neglect my surroundings. I do my best to watch that – though not always successfully. I know many prolific comics artists spend most of their time hermetically sealed in their creation chambers, and I think that’s awesome for them. It’s important for me to participate in my family and be there for my kids, which means I work at a different pace. I don’t want to be that dad that misses out on the childhood of my kids because of career or creative choices. So I gotta get in where I fit in, so to speak. Of course, one of the goals behind Escaping is to have more time to create without it being at the expense of the time I share with those I love.

Now that you are heavily into your comic with 30+ pages released online, are there plans to print these materials anytime in the future?

Mos def! Cubicleland! was originally envisioned as direct to print idea. The reason I went with the webcomic format was because the standard page per week release schedule would allow me to create at my current pace, and not have to wait a million years to share what I was doing with the world. I expect the story to be at least twice as long as it is now before it’s done, which exceeds the capacity of the standard mini-comic format. But I’ve been looking into some comics-specialty print-on-demand services and I think I will be able to get this story printed in full color in a large magazine-size format and have it be affordable. It’s gonna be off the hook.

Are you brewing any new plans for sequential art themes for projects that we can expect to be released in the near future?

Totally…this is something I want to do for the rest of my life. The original incarnation of Escape From Cubicleland! was born 9 years ago when I first started working in an office, and it was the first fully formed idea for an actual comic that I ever had. Since then I had two false starts on Escape that only made it up to a few pages each, and I wrote and drew a ton of other comics. But I never completed anything. I would always start something new, and plus I had music occupying half or more of my attention. When I made the decision to focus on comics, I thought hard about everything that was going on in my life, and the spark of inspiration for Escape returned. I knew I needed to not only complete it, but apply this manifestational twist to it that made it as much a part of the real world as it is of itself. I also feel like if I finish up the oldest incomplete comic I have haunting my past, then my comics karma might balance out and the rest of these unfinished projects will start falling into line.

I have a comic called subomnitropica, which is currently up to 18 pages…that might be my next webcomic project after Escape. I have a minicomic written called Paths of Intention. I have a lot of ideas for short stories that I’d like to submit to different anthologies. My favorite thing I have hanging in the wings is a book-length cosmic musical story titled Macaw Peacock and the Omega Clarinet. The script is about 80% done and over 100 pages long so far. I’m really anxious to get to all of these things out, so much so that sometimes I feel like I want to Escape from Escape From Cubicleland!

I wanted to ask, what is the biggest or most important message you are trying to convey with Escape from Cubicleland!?

Well, the overall message is pretty self-evident. Screw work, make comics! Haha. Uh, I guess it’s a message to myself and others like me to keep their dreams alive and keep formulating those Escape plans. It sounds kind of corny, but I think it’s poignant in light of current events – people all over the world are taking a stand against Big Cubicleland which is this conglomerate of multinational corporations and sadistic governments that have been jacking up the planet for way too long.

There’s also an element of the plot which hasn’t occurred yet and carries its own special meaning. It’s something a little deeper and personal. I don’t want to spoil it, but I guess I can hint at it by saying that the source of what we think are our problems in life – is not always what we think it is.

Thanks for your time Daniel, I see a lot of fruitful realities coming from this comic, keep up the prolific work!

You’re welcome Erik. Thank you for giving me the opportunity to flap my trap about all this stuff.

Escape from Cubicleland! Page 34

Sonny Kay’s Universal Pulse

Color in Motion Vol 133
Sonny Kay
Universal Pulse

Cover design for 311′s latest LP from master visual artist Sonny Kay.

Teebs Series Print #1 and Rough Trade + Hit and Run Mixtape #1

Photo by Bree Kristel Clarke of Teebs at his home studio

Mtendere Mandowa, or most to known as Teebs, has released a lot of news lately on new projects in the art and music worlds he elusively presents to the public. Teebs stepped into the music world last year for his first full length LP Ardour. Released in October of last year on Brainfeeder, the album saw much acclaim with both fans of electronica and the press at large. With a very beautiful, gentle and colorful color pallet that shows dynamics for miles, his sound is faithfully unlike his colleagues in the Brainfeeder camp, something that every single person in the Brainfeeder family can say.

His artworks are a complete reflection of the type of music he creates, something only few individuals harness with the type of energy Teebs has given both worlds. Mind, body and spirit have all channeled into one moving entity with Teebs and the culmination of these first stages of his career has brought the arrival of a new LP.  Teebs in association with Brainfeeder, is set to release his new album Worldwide November 8, 2011. Included will be piano extraordinaire and label mate Austin Peralta and world renowned harpist and Cosmogramma alumni Rebekah Raff. Check out the recent press release on the upcoming full length from Alpha Pup Records here.

Teebs recently announced news that he will be creating the new album artwork for the new Prefuse 73 record that was recorded with the Ausko Orchestra. Along with the various prints he has released over the last year, it’s undeniable how active and busy Teebs is compared to many of his contemporaries. He puts as much energy into both mediums (art and music) as people do with just one. Teebs has started a new print series to summarize a lot of the work he has contributed to galleries over the world, album cover designs and personal works. The first print has been released and is at a very affordable price of $20.00. In July of this year, Teebs very quitely put out a limited edition cassette release with Jeremiah Jae. We have included information below on both items and how to order, sound clips, etc. It’s undeniable, Teebs IS the future.

- Erik Otis

Series Print – #1
$20.00

From the official camp who runs the art prints for Teebs:

We’re proud to introduce the first release from Teebs’ 12-Inch Print Series featuring art from previous art shows, events, and archives. The first of many!

12″ x 12″ processed screen-printed poster on thick vellum paper, matte. Signed by Teebs.

+ S&H
(CA Residents Subject to 8.75% Sales Tax)

All orders are shipped USPS First Class (Domestic & International). Orders shipped outside of the U.S. are subject to regular customs duties and fees levied by the destination country.

ORDER A PRINT HERE

================================================================================================

ROUGH TRADE / HIT AND RUN MIXTAPE 1
Teebs / Jeremiah Jae

From Rough Trade:

This is a Rough Trade and Hit and Run collaborate to maximum effect. First in the series of super limited exclusive mixtapes. Teebs and Jeremiah Jae step up with exclusive mixes accompanied with hit and run artwork. We’ve only made 300 of these and they’re gonna be gone on no time. Strictly one per person……

Max Dalton releases his newest set of prints with Spoke Art

Max Dalton
“The Belafonte”
limited to an edition of 250
18″ x 24″
300gsm archival giclee print
hand numbered

New Max Dalton prints!

store.spoke-art.com

All images come from the Facebook page for Spoke Art.

Categories: Art, Art Prints

Hand signed LP from Sonny Kay, Omar Rodriguez-Lopez and Juan Alderete to be auctioned off for Ryan Lloyd

Musician, writer, promoter and all around gifted human being Ryan Lloyd left all of us this last week and it has been a tragedy that has left many speechless. Surreal doesn’t even begin to describe the emotional impact on so many that know and don’t know each other that were connected to Ryan. Ryan came into my life when I was operating a music and art venue I co-founded in Riverside, CA. With an acoustic performance I did with one of his fellow friends, he asked me to join his band. Timing and logistics was not right and our relationship fell out. Once we reconnected, I had asked him to write for the blog and we did a piece on his project The Great Machine. He was a very gifted writer and his talents will be missed by so many. His passing is a tragedy not only to the people he was connected with but those he would have affected with the visions and capabilities he had and was harnessing. Ryan was somebody who made an imprint on the arts communities around him and not only in one city.

Ryan will be dearly missed. From this loss, I contacted a dear friend of Sound Colour Vibration and a human whose heart is so big, I don’t know how it fits in his body. Sonny Kay is this man and he has graciously donated 3 items. There is an LP which is signed by Omar Rodriguez Lopez, Sonny Kay and Juan Alderete and 2 limited edition prints from Sonny Kay for two album art covers of Omar’s. Ryan was a big fan of The Mars Volta and other projects related to Omar Rodriguez Lopez. The fact that we are able to do this for Ryan’s family because of Sonny Kay means the world to us. There is a benefit show in Riverside, CA tomorrow at Back 2 The Grind and we will be raffling off the art prints at the benefit event. Full details can be acquired here. The hand signed vinyl will be auctioned off online and available to anyone who wants to bid. The art prints will only be available at the benefit show for the raffle we are doing. All money will go to Ryan Lloy’d family. We are starting the vinyl at $50 and raffle tickets will be $1 with a 3 ticket minimum purchase.

Below is a link to a Facebook Note in which will be left public. Anyone who wants to bid can post their bid in the comments section with their first name and state of residence. You can also post your bid here on this comments field or to our email. We will update all current bids into the facebook notes page and this article as they come in. The bidding will go for a week. Ryan was a phenomenal guitar player and I know he would be proud and honored for this to happen in his name. Below is pictures of the three items we are auctioning off.

I would like to give a very special thanks to Gustavo Camacho and Markis Andrew Davidson for their help and support with this auction and raffle. Markis presented the idea of including the Sonny Kay prints at the raffle they organized for the benefit show and I was very happy he did.

- Erik Otis

Please follow this page to bid on the vinyl. The art prints will be raffled at the benefit show this Friday, October 21, 2011. : http://www.facebook.com/note.php?note_id=267476453291839

CURRENT BID: $200 Wai – Arizona

RIP Ryan Lloyd, you will be in all of our works.

Categories: Art, Art Prints, music, Ryan Lloyd

“Soma Hunter” by Danger

Color in Motion Volume 132
Soma Hunter by Danger

2 Panels make up this hand cut hand glued collage. All hand cut out of magazines very carefully glued to foam board. Soma is Aminita Muscaria. It is the mushroom with the red cap with with dots. It is a very toxic psychedelic mushroom, one can be seen at the bottom of this collage. – Danger

Joshua Mays presents his latest mural from Portland, OR

Color in Motion Volume 131
Joshua Mays
Mural at Refuge, Portland OR
Fall 2011

www.soldren.com

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